A Healer And A Smith Walk Into A Bar


Nenienne.jpg Eissa.jpg

Date: 07/22/2010
Location: Living Caverns
Synopsis: Eissa's first day at the Weyr and she runs into a fellow Crafter.
Rating: G
Logger: Eissa

Eastern Weyr: Living Cavern

The main Living Cavern at Eastern Weyr is a near replica of the "Lower Bowl" in shape. It is circular, with ceilings sloping up into a gentle cone shape. There are a few stalactites hanging from the ceiling, from which the Weyr's few firelizards may perch. Between these, there are a few inverted "hills", showing exactly how quickly the workmen finished this job. It lends an eerie quietness to the place, as the features cut the sound more effectively. The glowbaskets on the walls highlight the tables of all shapes and sizes around the room. The Head Table appears to be more traditional in place and kind, but the rest of the tables are variable. The east side of the room boasts larger rectangle tables suitable for whole groups of riders, while the middle holds smaller circular tables more appropriate for a family with children. The west side of the room has small square tables which often double as gaming tables on lazy days and most evenings.

Near the Head table, off to the East side, the double doors of the kitchen swing open. Near those doors, two long rectanglular tables are set up for food and drink service. On the eastern and western sides of the room, the stairs lead up to parallel hallways which connect to the rest of the Weyr. A third, smaller set of stairs at the southernmost end of the cavern leads to the Weyr Entrance.

Only having just arrived the night before and under the cover of darkness, at that, Eissa the newest healer within the Weyr is slowly finding her way around. More specifically as of right now, she's finding her way into the living caverns. Still looking a little shell-shocked and perhaps a little bit lost, the healer can't help but glance around the impossibly large room. "Well, .. " She mutters more to herself than anyone else, ".. at least this looks familiar enough, and look, there's the food." While there are differences between the Hall's dining room, and the Weyr's living caverns there's enough resemblance to both eating areas that it helps ease some of Eissa's nerves. Wiping her hands on her apron she strikes it towards the tables, skirting around people and other tables if she has to, as she makes her way towards the food and drinks.

Nenienne heads in and looks around for someone. Whether that someone was not here or "someone who looks like they need help", Neni approaches the Healer and says "Hello, are you new here too?"

At Nenienne's question, Eissa can't help but pause on her way towards the tables, especially when she realizes the other woman was talking to her. Noting the knot of another crafter, Eissa can't help but smile with a bit of relief, "Yes. Yes, I am." Her smile turns more towards a rueful grin or perhaps that's a grimace, as she asks, "I take it my newness is that noticeable, huh? And here I thought I was fitting in so well." Then realizing that she hasn't even introduced herself, Eissa offers a hand, "I'm Eissa."

Nenienne shakes the hands briefly. "I'm Neni, and I think I had the same expression on my face not even a sevenday ago. Did you get sent here in the middle of the night as well?"

"Nice to meet you, Neni." Eissa is quick to reply, and when her hand is free she'll motion towards the food tables, "Care to grab something to eat? I haven't had a chance to eat much before I was tossed in with the other healers." And then with a quick laugh and a shake of her head, she adds, "-Yes-. At least it felt like the middle of the night. The morning started out fine that particular day, and then before I knew it I had a meeting with a few Master healers and *poof* found myself here. I don't think my head has stopped spinning yet. Now that you've been here a sevenday already have you stopped getting lost? This is my first posting to a Weyr, honestly, and I'm having problems remembering where everything is. The Hall seemed easier in that respect."

Nenienne heads first toward the all-important klah, but gets herself some food as well. "It's because of the time difference. I almost wish they let us get used to it before they posted us." She considers the other questions, and then says "I'm still getting lost — they say this Weyr is more confusing than those in the north, and I'm inclined to believe it."

As soon as Nenienne starts to walk, Eissa is quick to follow, as they make their first stop at the klah table. Pursing her lips slightly she considers the klah, and then opts for juice instead, "I agree. The time difference is difficult. It would have been nice to have a little bit of notice, but it seems like the crafts want people down here as soon as possible." At the food table she grabs something light, "Really? More confusing? I take it you've been assigned to a Weyr before?" Once the food is selected Eissa glances around for a fairly empty table, before walking towards it.

Nenienne follows, and shakes her head. Realizing that Eissa can't see her, she says "No, this is my first posting. I'd never even been to a Weyr before. But I'm willing to believe anyone who says this place is more confusing than anywhere else."

"I am as well." Comments the healer as she settles into an unoccupied seat, once seated she places her mug of juice, and plate of food down, "I suppose we'll get used to it in time, but there are definitely times I feel I need to draw myself a map. Or perhaps scratch a little X into the hallways I've been in." She smiles, "Though I'm uncertain the Weyrwoman or even the headwoman would appreciate finding hundreds of little X's marked on the walls." Taking a sip of her juice she then asks, "Have you had any interesting assignments since you've been here? I have yet to finish a full round with the other healers, but we've definitely seen some accident related injuries. Usually people working too hard, or fast, and injuring themselves in the process."

Nenienne smiles at something Eissa says, though exactly what is an open question. After taking a few gulps of klah she answers "No commissions yet. I'm almost wondering why they sent a jeweller to a place so new. Some of the other Smiths around here are planty colorful, though, and I've been helping them out."

At the mention of Nenienne's speciality, Eissa can't help but look curious, "Your speciality is jewelry? Really? Most of the smiths we've had stop at Healer Hall weren't jewelry. Or at least I don't believe they were." But Eissa can't say she's ever asked outright what someone's speciality is. "And yes, we have a few healers here that I'm pretty sure are colorful as well." Tilting her head slightly to the side she adds, "I think some of them might like to gossip too much as well, but when they have seniority over myself, I can't say too much." The meatroll on her plate is broken in half and Eissa takes a few bites between the conversation.

Nenienne nods earnestly. "I love every aspect of it, too. I would guess most of the Master jewelers are at the Hall or the really important Holds and Weyrs — but someone has to make the Master's pins, after all." Neni's eyes even look glittery as she discusses her favorite topic.

Eissa listens attentively as Nenienne discusses her craft, and as the younger woman seems to grow a bit more devoted to the subject, Eissa can't help but smile. "I understand. Many of the Master Healers are at the Hall as well." She takes a few more bites of food and then washes it down with a gulp of juice, "In fact I believe one part of being a journeymen in any craft is the ability to survive being tossed anywhere and everywhere. I just didn't think it would happen so quickly. I was at the Hall for many Turns before I was finally posted here." A faint look of homesickness perhaps, or sadness crosses her features briefly before she gives her head a shake and she asks, "Have you had many commissions before coming here? I must admit jewelry is very pretty, not that I can afford much, or really wear it around patients."

Nenienne nods. "I suppose that makes sense — the bit about tossing journeymen just about anywhere. I was a journeyman for a turn before I got posted. I could make things for gathers and such, but I've not yet had a commission. I've fixed jewelry, though." When Eissa mentions wearing jewelry around patients, Neni says "Especially nickel; a lot of people are alleregic. But I bet a necklace if you tucked it in, or maybe a nice pin, would be all right."

The healer turns thoughtful at the idea of a necklace, "I suppose - " Eissa begins slowly, obviously considering the idea, " - If I did tuck it in and made certain it stayed tucked within my blouse, it wouldn't be too much of a hazard. Perhaps we could do - " But before she can finished that thought a young man enters the caverns and does a quick search of the seated patrons, and when he spies the brown haired healer he starts to wave and then adds a shouted, "Eissa! You're needed."

Nenienne smiles ruefully. "Ah, the call of duty. Well met, and take care. I'll do your dishes if you need."

As soon as she hears her name called Eissa immediately looks up and spies the aide calling her name, at Nenienne's words, Eissa can't help but smile. "It's always there." She states, clearly meaning their duty, "But that's fine, it's what I'm here for." At the mention of dishes the healer can't help but look grateful, "Thank you so much. I'd truly appreciate that. If you ever need anything please don't hesitate to come find me - it was a pleasure to meet you!" Even as she states that last sentence Eissa is already trotting quickly towards the young man, and as soon as she's within ear shot of him she asks hurriedly, "Tell me what's going on - what's the emergency? Is it critical?" It doesn't take long for the two healers to exit the living cavern and head for the would be emergency.

Nenienne scoops up the Healer's plate and glass as well as her plate and mug, then puts them neatly in the dish bin before exiting to do her own things.

The End

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License